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<rss version="2.0">
<channel>
<title>maxter's CGPortoflio Gallery</title>
<link>http://maxter.cgsociety.org/gallery/</link>
<description>maxter's gallery of images</description>
<language>en-us</language>
<ttl>120</ttl>
	<item>
	<title>Zombie Clown</title>
	<link>http://maxter.cgsociety.org/gallery/822464</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g59/138859/138859_1257359019_small.jpg"><br><br>Here's another practice for the 3D Total speed sculpting challenge. 5 hours of work:. ]]>
	</description>
	<pubDate>Wed, 04 Nov 2009 12:23:41 +0000</pubDate>
	</item>
	<item>
	<title>The Big Red Guy</title>
	<link>http://maxter.cgsociety.org/gallery/802695</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g59/138859/138859_1251930074_small.jpg"><br><br>I did this guy for the Comicon Challenge 2009 at Game Artisans. This red version of Hulk was created by Jeph Loeb and Ed McGuiness (one of my favorite comic books artists) and was introduced in the Hulk series since january of 2008. Red Hulk is the wicked version of Hulk and according to his creators is more agressive, intelligent and has all the abilities of Hulk. In some issues is also called Rulk, but I preffer the original name.<br />
<br />
This real-time model (9872 tris) was created with Max and rendered in Marmoset Engine. The highres mesh was done in Zbrush. I hope all you like it!]]>
	</description>
	<pubDate>Wed, 02 Sep 2009 17:21:17 +0000</pubDate>
	</item>
	<item>
	<title>Red Hulk Model</title>
	<link>http://maxter.cgsociety.org/gallery/799266</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g59/138859/138859_1251931097_small.jpg"><br><br>High res sculpt]]>
	</description>
	<pubDate>Mon, 24 Aug 2009 13:37:22 +0000</pubDate>
	</item>
	<item>
	<title>Cyborg Beast</title>
	<link>http://maxter.cgsociety.org/gallery/786435</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g59/138859/138859_1251931464_small.jpg"><br><br>My latest entry for the 17th 3D Total Speed Sculpting Challenge<br />
Biomechanical Hybrid.: 8 hours of work:.]]>
	</description>
	<pubDate>Thu, 16 Jul 2009 14:34:19 +0000</pubDate>
	</item>
	<item>
	<title>Cyborg Beast Model</title>
	<link>http://maxter.cgsociety.org/gallery/787056</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g59/138859/138859_1247942180_small.jpg"><br><br>Model WIP]]>
	</description>
	<pubDate>Sat, 18 Jul 2009 13:36:21 +0000</pubDate>
	</item>
	<item>
	<title>Jim Carrey</title>
	<link>http://maxter.cgsociety.org/gallery/744218</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g59/138859/138859_1237577984_small.jpg"><br><br>Here is my work for the 3D Total Speed Sculpting Challenge... Subject: Celebrity Caricatures :.]]>
	</description>
	<pubDate>Fri, 20 Mar 2009 14:40:00 +0000</pubDate>
	</item>
	<item>
	<title>Yrdrig</title>
	<link>http://maxter.cgsociety.org/gallery/704885</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g59/138859/138859_1230225420_small.jpg"><br><br>I wanted to do this creature from an original concept by Wayne Barlowe, concept artist and creature designer of the Hellboy films.<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/yrdrig6.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Sat, 06 Dec 2008 14:39:57 +0000</pubDate>
	</item>
	<item>
	<title>Yrdrig Model</title>
	<link>http://maxter.cgsociety.org/gallery/713932</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/newgallerycrits/g59/138859/138859_1231047540_small.jpg"><br><br>Model sculpted in zbrush.]]>
	</description>
	<pubDate>Sat, 03 Jan 2009 23:39:02 +0000</pubDate>
	</item>
	<item>
	<title>Hellboy ^ö^</title>
	<link>http://maxter.cgsociety.org/gallery/665847</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1219178357_small.jpg"><br><br>This was my entry for the Comicon Challenge at gameartisans. I decided to make a stylized version of Hellboy. The base mesh was done in max and then I used Zbrush for highpoly modeling and normal mapping. The lowpoly model has 6984 triangles... hope you like it!<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/v12.gif" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 19 Aug 2008 20:39:20 +0000</pubDate>
	</item>
	<item>
	<title>Hellboy Model</title>
	<link>http://maxter.cgsociety.org/gallery/666691</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1219370478_small.jpg"><br><br>Highpoly version sculpted in zbrush.<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/HellboyHR_3.jpg" border="0" alt="" /><br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/HellboyHR_2.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Fri, 22 Aug 2008 02:01:25 +0000</pubDate>
	</item>
	<item>
	<title>Right Hand of Doom</title>
	<link>http://maxter.cgsociety.org/gallery/665857</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1219179855_small.jpg"><br><br>The powerfull Hellboy's stone hand.]]>
	</description>
	<pubDate>Tue, 19 Aug 2008 21:04:18 +0000</pubDate>
	</item>
	<item>
	<title>Real Popeye</title>
	<link>http://maxter.cgsociety.org/gallery/650008</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1215224648_small.jpg"><br><br>Remembering Popeye the sailor man. This is a sculpting practice done with zbrush... just for fun!<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/popeye_wipt.jpg" border="0" alt="" /><br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/89b0b77c.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Fri, 04 Jul 2008 22:24:10 +0000</pubDate>
	</item>
	<item>
	<title>Lord Ambrosius</title>
	<link>http://maxter.cgsociety.org/gallery/634248</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1211430664_small.jpg"><br><br>Recently I took part in the Dominance War competition for first time. I have to say that it was a rewarding experience for me, there are very talented artists sharing their knowledge and skills. I'd like to share some of the work I did for this contest. I'd have wanted to finist it, but I couldn't do it in time.  <br />
<br />
Anyway, here's some of the character I modeled and sculpted in zbrush. I used max for the base mesh. Hope you like it!<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/lordzb2-1.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Thu, 22 May 2008 04:31:07 +0000</pubDate>
	</item>
	<item>
	<title>Soul Crusher</title>
	<link>http://maxter.cgsociety.org/gallery/650015</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1215228009_small.jpg"><br><br>Lord Ambrosius's main weapon.]]>
	</description>
	<pubDate>Fri, 04 Jul 2008 23:20:12 +0000</pubDate>
	</item>
	<item>
	<title>Skeletal Hand</title>
	<link>http://maxter.cgsociety.org/gallery/666702</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1219373748_small.jpg"><br><br>Lord Ambrosius's hand and forearm detail.]]>
	</description>
	<pubDate>Fri, 22 Aug 2008 02:55:50 +0000</pubDate>
	</item>
	<item>
	<title>Angel</title>
	<link>http://maxter.cgsociety.org/gallery/634236</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1211428649_small.jpg"><br><br>Head study<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/740906b8.jpg" border="0" alt="" /><br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/5cd2a580.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Thu, 22 May 2008 03:57:33 +0000</pubDate>
	</item>
	<item>
	<title>Vampire V2</title>
	<link>http://maxter.cgsociety.org/gallery/634235</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1211428562_small.jpg"><br><br>Vampire character revised]]>
	</description>
	<pubDate>Thu, 22 May 2008 03:56:06 +0000</pubDate>
	</item>
	<item>
	<title>Nikki</title>
	<link>http://maxter.cgsociety.org/gallery/634230</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1211427818_small.jpg"><br><br>Cartoon character in SD style. Based on artwork by Byron Castillo.<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/d8741e5f.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Thu, 22 May 2008 03:43:43 +0000</pubDate>
	</item>
	<item>
	<title>The Great Flight</title>
	<link>http://maxter.cgsociety.org/gallery/564949</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1199584579_small.jpg"><br><br>Here's the main character of my Strange Behavior entry<br />
<br />
The story is about a young penguin named Leo wanting to make his dream of flying come true<br />
<br />
Penguin model and accesories were done in max starting a basic shape, then, I added some detail in zbrush... textures were done in photoshop and zbrush. Rocket backpack is a concept based on jet engines and diving tanks references, modeled in max and textures done in photoshop<br />
<br />
rigging, skinning and animation done in max<br />
<br />
visit my thread for wip and more info<br />
<a href="http://forums.cgsociety.org/showthread.php?f=224&amp;t=532591" target="_blank">S t r a n g e   B e h a v i o r · E n t r y</a><br />
<a href="http://features.cgsociety.org/challenge/strange_behavior/entry.php?challenger=13892" target="_blank">S t r a n g e   B e h a v i o r · W I P</a><br />
<br />
<img src="http://img510.imageshack.us/img510/3769/leomodel3avy8.jpg" border="0" alt="" /><br />
]]>
	</description>
	<pubDate>Fri, 23 Nov 2007 21:41:26 +0000</pubDate>
	</item>
	<item>
	<title>Penguin Model</title>
	<link>http://maxter.cgsociety.org/gallery/563931</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1199487328_small.jpg"><br><br>Here's Leo, main character of THE GREAT FLIGHT <br />
Base mesh done in 3d max and refined in zbrush]]>
	</description>
	<pubDate>Wed, 21 Nov 2007 05:41:21 +0000</pubDate>
	</item>
	<item>
	<title>Leo's rocket</title>
	<link>http://maxter.cgsociety.org/gallery/563937</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1195624572_small.jpg"><br><br>Model done in max and textures painted in photoshop<br />
Detail<br />
<img src="http://img124.imageshack.us/img124/2249/rocketdetail6wl3.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Wed, 21 Nov 2007 05:56:14 +0000</pubDate>
	</item>
	<item>
	<title>The Great Flight (Video)</title>
	<link>http://maxter.cgsociety.org/gallery/563926</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1195622115_small.jpg"><br><br>This is my work for the CG Challenge: Strange Behavior<br />
<a href="http://forums.cgsociety.org/showthread.php?f=224&amp;t=532591" target="_blank">S t r a n g e   B e h a v i o r · E n t r y</a><br />
<a href="http://features.cgsociety.org/challenge/strange_behavior/entry.php?challenger=13892" target="_blank">S t r a n g e   B e h a v i o r · W I P</a><br />
<br />
<img src="http://img144.imageshack.us/img144/1696/greatflightfinal3cd6.jpg" border="0" alt="" /><br />
<br />
<img src="http://img229.imageshack.us/img229/6681/leosetupam3.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Wed, 21 Nov 2007 05:15:49 +0000</pubDate>
	</item>
	<item>
	<title>Zeppelin</title>
	<link>http://maxter.cgsociety.org/gallery/524337</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1185907345_small.jpg"><br><br>Lowpoly model for Monster Madness© game<br />
I did modeling and unwrapping.. zeppelin aprox 7500 tris, characters zombies 3000 tris each one<br />
texturing by Diego Ruiz <br />
]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 18:42:36 +0000</pubDate>
	</item>
	<item>
	<title>Mechsuit</title>
	<link>http://maxter.cgsociety.org/gallery/524328</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1186685329_small.jpg"><br><br>Lowpoly model for Monster Madness© game<br />
I did modeling and unwrapping..  ~7000 tris<br />
texturing by Byron Castillo<br />
<br />
I used max and mental ray for rendering<br />
<br />
<img src="http://img266.imageshack.us/img266/4063/robotvwcompleto2lj4.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 18:17:18 +0000</pubDate>
	</item>
	<item>
	<title>Andy Vampire</title>
	<link>http://maxter.cgsociety.org/gallery/524348</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1185908394_small.jpg"><br><br>Lowpoly model for Monster Madness© game<br />
I did modeling and unwrapping...  ~6000 tris<br />
<br />
<img src="http://img370.imageshack.us/img370/1884/andyvamwireks7.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 18:59:56 +0000</pubDate>
	</item>
	<item>
	<title>Jeniffer Vampire</title>
	<link>http://maxter.cgsociety.org/gallery/524352</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1185908602_small.jpg"><br><br>Lowpoly model for Monster Madness© game<br />
I did modeling and unwrapping.. aprox 8000 tris]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 19:03:26 +0000</pubDate>
	</item>
	<item>
	<title>Andyfrankie</title>
	<link>http://maxter.cgsociety.org/gallery/524341</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1185908064_small.jpg"><br><br>Lowpoly model for Monster Madness© game<br />
I did modeling and unwrapping.. aprox 6000 tris]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 18:54:28 +0000</pubDate>
	</item>
	<item>
	<title>Zack Cowboy</title>
	<link>http://maxter.cgsociety.org/gallery/530194</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1187377595_small.jpg"><br><br>Lowpoly model for Monster Madness© game<br />
I did modeling and unwrapping.. ~7500 tris<br />
concept and texturing by Byron Castillo<br />
]]>
	</description>
	<pubDate>Fri, 17 Aug 2007 19:06:43 +0000</pubDate>
	</item>
	<item>
	<title>ATV</title>
	<link>http://maxter.cgsociety.org/gallery/524367</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1185911156_small.jpg"><br><br>Lowpoly model for Monster Madness© game<br />
I did modeling and unwrapping... ~7500 tris<br />
texturing by Byron Castillo<br />
I used max and mental ray for rendering<br />
<br />
<img src="http://img127.imageshack.us/img127/7064/atvwire2ahh9.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 19:45:58 +0000</pubDate>
	</item>
	<item>
	<title>R4 Lethe</title>
	<link>http://maxter.cgsociety.org/gallery/530196</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1187378098_small.jpg"><br><br>Lowpoly model for CellFactor Revolution© game<br />
I did modeling and unwrapping.. ~2500 tris<br />
concept and texturing by Winston Maquilon<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/89a69d7e.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Fri, 17 Aug 2007 19:15:12 +0000</pubDate>
	</item>
	<item>
	<title>Station Level </title>
	<link>http://maxter.cgsociety.org/gallery/530199</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1187379529_small.jpg"><br><br>Environmental modeling for CellFactor Revolution© game<br />
]]>
	</description>
	<pubDate>Fri, 17 Aug 2007 19:39:15 +0000</pubDate>
	</item>
	<item>
	<title>Vampire model</title>
	<link>http://maxter.cgsociety.org/gallery/524362</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1187322785_small.jpg"><br><br>just some detail of the vampire model sculpted with zbrush<br />
<br />
<img src="http://img370.imageshack.us/img370/1815/vampmod2sy5.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 19:29:40 +0000</pubDate>
	</item>
	<item>
	<title>Vampire</title>
	<link>http://maxter.cgsociety.org/gallery/483078</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1175920106_small.jpg"><br><br>My favorite classic monster character]]>
	</description>
	<pubDate>Sat, 07 Apr 2007 04:28:31 +0000</pubDate>
	</item>
	<item>
	<title>Wandering Knight</title>
	<link>http://maxter.cgsociety.org/gallery/330711</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1145809338_small.jpg"><br><br>My version of Don Quixote(updated). <br />
I made the base model in max , then i used zbrush for detail sculpting and texture painting...<br />
<br />
<br />
<img src="http://img370.imageshack.us/img370/2833/quijotecabezamrhc6.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Sun, 19 Mar 2006 20:23:55 +0000</pubDate>
	</item>
	<item>
	<title>Alien</title>
	<link>http://maxter.cgsociety.org/gallery/524320</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1186685652_small.jpg"><br><br>Personal work<br />
It was done as an exercise in Zbrush...all made 100% in Zbrush from zspheres including texturing and rendering<br />
<br />
<img src="http://i298.photobucket.com/albums/mm262/Maxter_album/Alx-wire.jpg" border="0" alt="" />]]>
	</description>
	<pubDate>Tue, 31 Jul 2007 17:57:44 +0000</pubDate>
	</item>
	<item>
	<title>Mermaid Angel</title>
	<link>http://maxter.cgsociety.org/gallery/342445</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1144348192_small.jpg"><br><br>This was a model for the spectacular challenge...<br />
<br />
<br />
<a href="http://forums.cgsociety.org/showthread.php?t=275896&amp;page=1&amp;pp=15" target="_blank">S p e c t a c u l a r · E n t r y</a><br />
<a href="http://features.cgsociety.org/challenge/spectacular/view_entries.php?challenger=8680" target="_blank">S p e c t a c u l a r · W I P</a><br />
]]>
	</description>
	<pubDate>Thu, 06 Apr 2006 18:29:54 +0000</pubDate>
	</item>
	<item>
	<title>Lord of Beasts</title>
	<link>http://maxter.cgsociety.org/gallery/342419</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1144343704_small.jpg"><br><br>This image was made for the Master and Servant Challenge<br />
<a href="http://forums.cgsociety.org/showthread.php?threadid=228372" target="_blank">M &amp; S · E n t r y</a><br />
<a href="http://features.cgsociety.org/challenge/masterandservant/view_entries.php?challenger=7285" target="_blank">M &amp; S · W I P</a><br />
]]>
	</description>
	<pubDate>Thu, 06 Apr 2006 17:15:06 +0000</pubDate>
	</item>
	<item>
	<title>2492</title>
	<link>http://maxter.cgsociety.org/gallery/340563</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1144009605_small.jpg"><br><br>Just a vision of a city in the future with sentinel robots on patrol<br />
modeling in 3ds max... i used photoshop for the textures and post..<br />
]]>
	</description>
	<pubDate>Sun, 02 Apr 2006 20:26:46 +0000</pubDate>
	</item>
	<item>
	<title>Robogirl</title>
	<link>http://maxter.cgsociety.org/gallery/267356</link>
	<description><![CDATA[<img src="http://features.cgsociety.org/gallerycrits/138859/138859_1123962441_small.jpg"><br><br>Testing mental ray...<br />
I always wanted to make a robot scene, and this is the result...]]>
	</description>
	<pubDate>Sat, 13 Aug 2005 19:47:23 +0000</pubDate>
	</item>
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