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Fabio Bautista
Maxter


Location:
Bogota, Colombia

Member Since:
January 2005

Last Updated:
30 November 2008

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Hellboy ^ö^
3ds max, Photoshop, ZBrush
August 2008


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This was my entry for the Comicon Challenge at gameartisans. I decided to make a stylized version of Hellboy. The base mesh was done in max and then I used Zbrush for highpoly modeling and normal mapping. The lowpoly model has 6984 triangles... hope you like it!

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